Arena is innovating simulation of high speed systems. We’re solving bigger problems, faster, and more accurately to help our customers remain competitive in their fast paced business.
In Discrete Event Simulation one issue we must resolve is the number of concurrent entities in the model. If that number gets “large” then model run speed can be impacted. In the typical systems that we model this usually does not become an issue either because we will not have a large concurrent number or because our computers are really fast.